Deactivate() public méthode

public Deactivate ( ) : void
Résultat void
Exemple #1
0
        public override void OnSuspending(IScreen next)
        {
            ModSelect.SelectedMods.UnbindFrom(selectedMods);
            ModSelect.Hide();

            BeatmapOptions.Hide();

            if (Beatmap.Value.Track != null)
            {
                Beatmap.Value.Track.Looping = false;
            }

            this.ScaleTo(1.1f, 250, Easing.InSine);

            this.FadeOut(250);

            FilterControl.Deactivate();
            base.OnSuspending(next);
        }
Exemple #2
0
        public override bool OnExiting(IScreen next)
        {
            if (base.OnExiting(next))
            {
                return(true);
            }

            beatmapInfoWedge.Hide();

            this.FadeOut(100);

            FilterControl.Deactivate();

            if (Beatmap.Value.Track != null)
            {
                Beatmap.Value.Track.Looping = false;
            }

            return(false);
        }