private void detach_GLDepartmentDatas(GLDepartmentData entity) { this.SendPropertyChanging(); entity.GLFundData = null; }
partial void DeleteGLDepartmentData(GLDepartmentData instance);
partial void InsertGLDepartmentData(GLDepartmentData instance);
partial void UpdateGLDepartmentData(GLDepartmentData instance);
private void attach_GLDepartmentDatas(GLDepartmentData entity) { this.SendPropertyChanging(); entity.GLCompanyData = this; }