public void Read (TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.String) { Name = iprot.ReadString(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 2: if (field.Type == TType.I64) { FirstPlayed = iprot.ReadI64(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 3: if (field.Type == TType.I64) { LastPlayed = iprot.ReadI64(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 4: if (field.Type == TType.Bool) { IsOp = iprot.ReadBool(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 5: if (field.Type == TType.Bool) { IsBanned = iprot.ReadBool(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 6: if (field.Type == TType.Bool) { IsWhitelisted = iprot.ReadBool(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 7: if (field.Type == TType.Struct) { Player = new Player(); Player.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 8: if (field.Type == TType.Bool) { HasPlayedBefore = iprot.ReadBool(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }
public void Read (TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 0: if (field.Type == TType.Struct) { Success = new Player(); Success.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 1: if (field.Type == TType.Struct) { Aex = new org.phybros.thrift.EAuthException(); Aex.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 2: if (field.Type == TType.Struct) { Dex = new org.phybros.thrift.EDataException(); Dex.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }
public void Read (TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 0: if (field.Type == TType.List) { { Success = new List<Player>(); TList _list61 = iprot.ReadListBegin(); for( int _i62 = 0; _i62 < _list61.Count; ++_i62) { Player _elem63 = new Player(); _elem63 = new Player(); _elem63.Read(iprot); Success.Add(_elem63); } iprot.ReadListEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 1: if (field.Type == TType.Struct) { Aex = new org.phybros.thrift.EAuthException(); Aex.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }
public void Read (TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.String) { Name = iprot.ReadString(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 2: if (field.Type == TType.List) { { OfflinePlayers = new List<OfflinePlayer>(); TList _list17 = iprot.ReadListBegin(); for( int _i18 = 0; _i18 < _list17.Count; ++_i18) { OfflinePlayer _elem19 = new OfflinePlayer(); _elem19 = new OfflinePlayer(); _elem19.Read(iprot); OfflinePlayers.Add(_elem19); } iprot.ReadListEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 3: if (field.Type == TType.List) { { OnlinePlayers = new List<Player>(); TList _list20 = iprot.ReadListBegin(); for( int _i21 = 0; _i21 < _list20.Count; ++_i21) { Player _elem22 = new Player(); _elem22 = new Player(); _elem22.Read(iprot); OnlinePlayers.Add(_elem22); } iprot.ReadListEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 4: if (field.Type == TType.String) { Version = iprot.ReadString(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 5: if (field.Type == TType.String) { BukkitVersion = iprot.ReadString(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 6: if (field.Type == TType.I32) { MaxPlayers = iprot.ReadI32(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 7: if (field.Type == TType.String) { Ip = iprot.ReadString(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 8: if (field.Type == TType.I32) { Port = iprot.ReadI32(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 9: if (field.Type == TType.Bool) { AllowFlight = iprot.ReadBool(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 10: if (field.Type == TType.Bool) { AllowNether = iprot.ReadBool(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 11: if (field.Type == TType.Bool) { AllowEnd = iprot.ReadBool(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 12: if (field.Type == TType.List) { { Whitelist = new List<OfflinePlayer>(); TList _list23 = iprot.ReadListBegin(); for( int _i24 = 0; _i24 < _list23.Count; ++_i24) { OfflinePlayer _elem25 = new OfflinePlayer(); _elem25 = new OfflinePlayer(); _elem25.Read(iprot); Whitelist.Add(_elem25); } iprot.ReadListEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 13: if (field.Type == TType.List) { { BannedPlayers = new List<OfflinePlayer>(); TList _list26 = iprot.ReadListBegin(); for( int _i27 = 0; _i27 < _list26.Count; ++_i27) { OfflinePlayer _elem28 = new OfflinePlayer(); _elem28 = new OfflinePlayer(); _elem28.Read(iprot); BannedPlayers.Add(_elem28); } iprot.ReadListEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 14: if (field.Type == TType.List) { { BannedIps = new List<string>(); TList _list29 = iprot.ReadListBegin(); for( int _i30 = 0; _i30 < _list29.Count; ++_i30) { string _elem31 = null; _elem31 = iprot.ReadString(); BannedIps.Add(_elem31); } iprot.ReadListEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 15: if (field.Type == TType.List) { { Worlds = new List<World>(); TList _list32 = iprot.ReadListBegin(); for( int _i33 = 0; _i33 < _list32.Count; ++_i33) { World _elem34 = new World(); _elem34 = new World(); _elem34.Read(iprot); Worlds.Add(_elem34); } iprot.ReadListEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }