public int method_3(Class48 class48_1) { int num = this.int_2; int num2 = this.int_1 - this.int_2; if (this.int_4 == 0) { if (num2 < 27) { return(0); } if (this.byte_0[num] == 79 && this.byte_0[num + 1] == 103 && this.byte_0[num + 2] == 103) { if (this.byte_0[num + 3] == 83) { int num3 = (int)((this.byte_0[num + 26] & 255) + 27); if (num2 < num3) { return(0); } for (int i = 0; i < (int)(this.byte_0[num + 26] & 255); i++) { this.int_5 += (int)(this.byte_0[num + 27 + i] & 255); } this.int_4 = num3; goto IL_11E; } } this.int_4 = 0; this.int_5 = 0; int num4 = 0; for (int j = 0; j < num2 - 1; j++) { if (this.byte_0[num + 1 + j] == 79) { num4 = num + 1 + j; goto IL_108; } } IL_108: if (num4 == 0) { num4 = this.int_1; } this.int_2 = num4; return(-(num4 - num)); } IL_11E: if (this.int_5 + this.int_4 > num2) { return(0); } lock (this.byte_1) { Buffer.BlockCopy(this.byte_0, num + 22, this.byte_1, 0, 4); this.byte_0[num + 22] = 0; this.byte_0[num + 23] = 0; this.byte_0[num + 24] = 0; this.byte_0[num + 25] = 0; Class48 @class = this.class48_0; @class.byte_0 = this.byte_0; @class.int_0 = num; @class.int_1 = this.int_4; @class.byte_1 = this.byte_0; @class.int_2 = num + this.int_4; @class.int_3 = this.int_5; @class.method_7(); if (this.byte_1[0] == this.byte_0[num + 22] && this.byte_1[1] == this.byte_0[num + 23] && this.byte_1[2] == this.byte_0[num + 24]) { if (this.byte_1[3] == this.byte_0[num + 25]) { goto IL_2B0; } } Buffer.BlockCopy(this.byte_1, 0, this.byte_0, num + 22, 4); this.int_4 = 0; this.int_5 = 0; int num4 = 0; for (int k = 0; k < num2 - 1; k++) { if (this.byte_0[num + 1 + k] == 79) { num4 = num + 1 + k; goto IL_28C; } } IL_28C: if (num4 == 0) { num4 = this.int_1; } this.int_2 = num4; return(-(num4 - num)); } IL_2B0: num = this.int_2; if (class48_1 != null) { class48_1.byte_0 = this.byte_0; class48_1.int_0 = num; class48_1.int_1 = this.int_4; class48_1.byte_1 = this.byte_0; class48_1.int_2 = num + this.int_4; class48_1.int_3 = this.int_5; } this.int_3 = 0; this.int_2 += (num2 = this.int_4 + this.int_5); this.int_4 = 0; this.int_5 = 0; return(num2); }