/** * @param host * @param port * @param endpoint * @throws SocketException,UnknownHostException */ public UDTSocket(UDPEndPoint endpoint, UDTSession session) { this.endpoint = endpoint; this.session = session; this.receiver = new UDTReceiver(session, endpoint); this.sender = new UDTSender(session, endpoint); }
/** * create a receiver with a valid {@link UDTSession} * @param session */ public UDTReceiver(UDTSession session, UDPEndPoint endpoint) { this.endpoint = endpoint; this.session = session; this.sessionUpSince = DateTime.Now.Ticks; this.statistics = session.Statistics; if (!session.IsReady) { throw new IllegalStateException("UDTSession is not ready."); } ackHistoryWindow = new AckHistoryWindow(16); packetHistoryWindow = new PacketHistoryWindow(16); receiverLossList = new ReceiverLossList(); packetPairWindow = new PacketPairWindow(16); largestReceivedSeqNumber = session.InitialSequenceNumber - 1; bufferSize = session.ReceiveBufferSize; handoffQueue = new BlockingCollection <IUDTPacket>(4 * session.FlowWindowSize); //storeStatistics=bool.getbool("udt.receiver.storeStatistics"); InitMetrics(); Start(); }
public UDTSender(UDTSession session, UDPEndPoint endpoint) { if (!session.IsReady) { throw new IllegalStateException("UDTSession is not ready."); } this.endpoint = endpoint; this.session = session; statistics = session.Statistics; senderLossList = new SenderLossList(); sendBuffer = new ConcurrentDictionary <long, DataPacket>(session.FlowWindowSize, 2); sendQueue = new BlockingCollection <DataPacket>(1000); lastAckSequenceNumber = session.InitialSequenceNumber; currentSequenceNumber = session.InitialSequenceNumber - 1; //waitForAckLatch.set(new CountDownLatch(1)); //waitForSeqAckLatch.set(new CountDownLatch(1)); //storeStatistics=bool.getbool("udt.sender.storeStatistics"); InitMetrics(); DoStart(); }
public UDTClient(UDPEndPoint endpoint) { clientEndpoint = endpoint; }
public UDTClient(string address) { //create endpoint clientEndpoint = new UDPEndPoint(0, address); // logger.info("Created client endpoint on port " + clientEndpoint.getLocalPort()); }
public UDTClient(int localport = 0, string address = null) { //create endpoint clientEndpoint = new UDPEndPoint(localport, address); // logger.info("Created client endpoint on port " + localport); }
public volatile int connectNum = 0;//cd public ClientSession(UDPEndPoint endPoint, Destination dest) : base("ClientSession localPort=" + endPoint.LocalPort, dest) { this.endPoint = endPoint; // logger.info("Created " + toString()); }
/** * create a UDT ServerSocket * @param localAddress * @param port - the local port. If 0, an ephemeral port will be chosen */ public UDTServerSocket(int port, string localAddress = null) { endpoint = new UDPEndPoint(port, localAddress); FlashLogger.Info("Created server endpoint on port " + endpoint.LocalPort); }
public ServerSession(IPEndPoint dp, UDPEndPoint endPoint) : base("ServerSession localPort=" + endPoint.LocalPort + " peer=" + dp.Address.ToString() + ":" + dp.Port, new Destination(dp)) { this.endPoint = endPoint; client = dp.Address + ":" + dp.Port + ":" + DateTime.Now.Ticks; FlashLogger.Info("Created " + toString() + " talking to " + dp.Address + ":" + dp.Port); }