Exemple #1
0
        /// <summary>
        /// Returns whether the EntityAIBase should begin execution.
        /// </summary>
        public override bool ShouldExecute()
        {
            if (VillagerObj.GetGrowingAge() >= 0)
            {
                return(false);
            }

            if (VillagerObj.GetRNG().Next(400) != 0)
            {
                return(false);
            }

            List <Entity>        list     = VillagerObj.WorldObj.GetEntitiesWithinAABB(typeof(net.minecraft.src.EntityVillager), VillagerObj.BoundingBox.Expand(6, 3, 6));
            double               d        = double.MaxValue;
            IEnumerator <Entity> iterator = list.GetEnumerator();

            do
            {
                if (!iterator.MoveNext())
                {
                    break;
                }

                Entity entity = iterator.Current;

                if (entity != VillagerObj)
                {
                    EntityVillager entityvillager = (EntityVillager)entity;

                    if (!entityvillager.GetIsPlayingFlag() && entityvillager.GetGrowingAge() < 0)
                    {
                        double d1 = entityvillager.GetDistanceSqToEntity(VillagerObj);

                        if (d1 <= d)
                        {
                            d = d1;
                            TargetVillager = entityvillager;
                        }
                    }
                }
            }while (true);

            if (TargetVillager == null)
            {
                Vec3D vec3d = RandomPositionGenerator.Func_48622_a(VillagerObj, 16, 3);

                if (vec3d == null)
                {
                    return(false);
                }
            }

            return(true);
        }
Exemple #2
0
        /// <summary>
        /// Returns whether the EntityAIBase should begin execution.
        /// </summary>
        public override bool ShouldExecute()
        {
            if (TargetEntityClass == (typeof(net.minecraft.src.EntityPlayer)))
            {
                if ((TheEntity is EntityTameable) && ((EntityTameable)TheEntity).IsTamed())
                {
                    return(false);
                }

                Field_48240_d = TheEntity.WorldObj.GetClosestPlayerToEntity(TheEntity, Field_48241_e);

                if (Field_48240_d == null)
                {
                    return(false);
                }
            }
            else
            {
                List <Entity> list = TheEntity.WorldObj.GetEntitiesWithinAABB(TargetEntityClass, TheEntity.BoundingBox.Expand(Field_48241_e, 3, Field_48241_e));

                if (list.Count == 0)
                {
                    return(false);
                }

                Field_48240_d = list[0];
            }

            if (!TheEntity.Func_48090_aM().CanSee(Field_48240_d))
            {
                return(false);
            }

            Vec3D vec3d = RandomPositionGenerator.Func_48623_b(TheEntity, 16, 7, Vec3D.CreateVector(Field_48240_d.PosX, Field_48240_d.PosY, Field_48240_d.PosZ));

            if (vec3d == null)
            {
                return(false);
            }

            if (Field_48240_d.GetDistanceSq((float)vec3d.XCoord, (float)vec3d.YCoord, (float)vec3d.ZCoord) < Field_48240_d.GetDistanceSqToEntity(TheEntity))
            {
                return(false);
            }

            Field_48238_f = EntityPathNavigate.GetPathToXYZ(vec3d.XCoord, vec3d.YCoord, vec3d.ZCoord);

            if (Field_48238_f == null)
            {
                return(false);
            }

            return(Field_48238_f.Func_48639_a(vec3d));
        }
        /// <summary>
        /// Returns whether the EntityAIBase should begin execution.
        /// </summary>
        public override bool ShouldExecute()
        {
            Func_48286_h();

            if (Field_48289_e && TheEntity.WorldObj.IsDaytime())
            {
                return(false);
            }

            Village village = TheEntity.WorldObj.VillageCollectionObj.FindNearestVillage(MathHelper2.Floor_double(TheEntity.PosX), MathHelper2.Floor_double(TheEntity.PosY), MathHelper2.Floor_double(TheEntity.PosZ), 0);

            if (village == null)
            {
                return(false);
            }

            DoorInfo = Func_48284_a(village);

            if (DoorInfo == null)
            {
                return(false);
            }

            bool flag = TheEntity.GetNavigator().Func_48665_b();

            TheEntity.GetNavigator().SetBreakDoors(false);
            Field_48291_c = TheEntity.GetNavigator().GetPathToXYZ(DoorInfo.PosX, DoorInfo.PosY, DoorInfo.PosZ);
            TheEntity.GetNavigator().SetBreakDoors(flag);

            if (Field_48291_c != null)
            {
                return(true);
            }

            Vec3D vec3d = RandomPositionGenerator.Func_48620_a(TheEntity, 10, 7, Vec3D.CreateVector(DoorInfo.PosX, DoorInfo.PosY, DoorInfo.PosZ));

            if (vec3d == null)
            {
                return(false);
            }
            else
            {
                TheEntity.GetNavigator().SetBreakDoors(false);
                Field_48291_c = TheEntity.GetNavigator().GetPathToXYZ(vec3d.XCoord, vec3d.YCoord, vec3d.ZCoord);
                TheEntity.GetNavigator().SetBreakDoors(flag);
                return(Field_48291_c != null);
            }
        }
Exemple #4
0
        /// <summary>
        /// Updates the task
        /// </summary>
        public override void UpdateTask()
        {
            Field_48356_d--;

            if (TargetVillager != null)
            {
                if (VillagerObj.GetDistanceSqToEntity(TargetVillager) > 4D)
                {
                    VillagerObj.GetNavigator().Func_48667_a(TargetVillager, Field_48358_c);
                }
            }
            else if (VillagerObj.GetNavigator().NoPath())
            {
                Vec3D vec3d = RandomPositionGenerator.Func_48622_a(VillagerObj, 16, 3);

                if (vec3d == null)
                {
                    return;
                }

                VillagerObj.GetNavigator().Func_48666_a(vec3d.XCoord, vec3d.YCoord, vec3d.ZCoord, Field_48358_c);
            }
        }