Exemple #1
0
        //private void CreateProductItems()
        //{
        //    for (int i = 0; i < 12; i++)
        //    {
        //        UIProduct product = Instantiate<UIProduct>(_uiProductPre, _productScrollView.content);
        //        _productList.Add(product);
        //        product.gameObject.SetActive(false);
        //    }
        //}

        private UIProduct GetProduct(int id)
        {
            foreach (var product in _productList)
            {
                if (product.ID == id)
                {
                    return(product);
                }
            }
            UIProduct uiProduct = Instantiate <UIProduct>(_uiProductPre, _productScrollView.content);

            _productList.Add(uiProduct);
            return(uiProduct);
        }
Exemple #2
0
        private void OnReceiveProductData(object sender, GameEventArgs e)
        {
            ReceiveProductDataEventArgs args = (ReceiveProductDataEventArgs)e;

            for (int i = 0; i < args.ProductModels.Length; i++)
            {
                UIProduct product = GetProduct(args.ProductModels[i].id);
                if (product != null)
                {
                    ProductModel productModel = args.ProductModels[i];
                    product.ID = productModel.id;
                    product.Binding(productModel.name, MainUIProcedure.Domain + productModel.iconimage, productModel.description, MainUIProcedure.Domain + productModel.assetfile, productModel.downloadcount);
                }
            }
        }