private void PlayCard(PlayCardAction action) { var card = CurrentPlayer.RemoveCard(action.CardNumber); var risky = IsRisky(card); PutCard(card); if (risky) { WithRisk++; } CurrentPlayer.AddCard(Deck.PollCard()); }
public static GameAction Parse(string s) { if (s.StartsWith("Start new game")) { return(StartNewGameAction.Parse(s)); } if (s.StartsWith("Play card")) { return(PlayCardAction.Parse(s)); } if (s.StartsWith("Drop card")) { return(DropCardAction.Parse(s)); } if (s.StartsWith("Tell")) { return(TellCardPropertyAction.Parse(s)); } return(null); }