static public string DetermineTriadType(Triad triad)
        {
            var f        = new int[3];
            var neuTriad = new Triad(triad.ChordNotes[0], triad.ChordNotes[1], triad.ChordNotes[2], triad.Mode, triad.Inversion);

            int size = neuTriad.GetChordSize();

            var notes = neuTriad.ChordNotes.OrderBy(n => n.getNoteNumber()).ToArray();

            while (size > 12)
            {
                notes = notes.OrderBy(n => n.getNoteNumber()).ToArray();

                notes[0] = JustNote.moveNoteBySemitones(notes[0], 12);

                notes = notes.OrderBy(n => n.getNoteNumber()).ToArray();
                size  = notes.Last().getNoteNumber() - notes.First().getNoteNumber();
                if (size > 12)
                {
                    notes[2] = JustNote.moveNoteBySemitones(notes[2], -12);
                    notes    = notes.OrderBy(n => n.getNoteNumber()).ToArray();

                    size = notes.Last().getNoteNumber() - notes.First().getNoteNumber();
                }
            }

            f[0] = notes[1].getNoteNumber() - notes[0].getNoteNumber();
            f[1] = notes[2].getNoteNumber() - notes[1].getNoteNumber();
            f[2] = 12 - f[0] - f[1];

            var fTemp = new int[3];

            for (int i = 0; i < 3; i++)
            {
                fTemp[0] = f[(i + 0) % 3];
                fTemp[1] = f[(i + 1) % 3];
                fTemp[2] = f[(i + 2) % 3];

                if (TriadTypes.TriadsTypes.Select(fff => fff.Value).Any(fo => fo[0] == fTemp[0] && fo[1] == fTemp[1] && fo[2] == fTemp[2]))
                {
                    neuTriad.TriadType = TriadTypes.TriadsTypes.First(fo => fo.Value[0] == fTemp[0] && fo.Value[1] == fTemp[1] && fo.Value[2] == fTemp[2]).Key.ToString();
                    break;
                }

                if (i == 3)
                {
                    neuTriad.TriadType = "undefined";
                }
            }
            return(neuTriad.TriadType);
        }
Exemple #2
0
        public static List <TriadTransformationWithData> CalculateTransDataForTriads(List <int[]> triadsTransformations)
        {
            var TransData = new List <TriadTransformationWithData>();

            int counttt = 0;

            foreach (var item in triadsTransformations)
            {
                var a = new TriadTransformationWithData();
                a.Formula = item;
                a.ApplicationsOnVariosTriads = new List <TriadTransformationWithDetailedInfo>();

                foreach (var triadtype in TriadTypes.TriadsTypes.Keys)
                {
                    foreach (TriadMode mode in (TriadMode[])Enum.GetValues(typeof(TriadMode)))
                    {
                        foreach (TriadInversion inv in (TriadInversion[])Enum.GetValues(typeof(TriadInversion)))
                        {
                            var b = new TriadTransformationWithDetailedInfo();

                            b.InitialTriadType      = triadtype;
                            b.InitialTriadMode      = mode;
                            b.InitialTriadInversion = inv;

                            var testTriad = new Triad(JustNote.getNoteFromNumber(48), TriadTypes.GetChordFormula(triadtype), mode, inv);

                            b.TheApplications     = new List <TriadSignature>();
                            b.TheStepsTransitions = new List <TriadStepsTransition>();

                            var bb = new TriadSignature();
                            bb.ChordType = testTriad.TriadType;
                            bb.Mode      = testTriad.Mode;
                            bb.Inversion = testTriad.Inversion;
                            b.TheApplications.Add(bb);

                            var prevNotes = new JustNote[3];
                            for (int i = 0; i < 3; i++)
                            {
                                prevNotes[i] = testTriad.ChordNotes[i];
                            }

                            var prevSize = testTriad.GetChordSize();
                            var origSize = testTriad.GetChordSize();

                            int simpleLoopFound = 0;
                            int fullLoopFound   = 0;

                            int stepsTaken = 0;
                            while (TriadTransformation.ApplyATransformation(testTriad, a.Formula) && !b.Cyclic)
                            {
                                var bbb = new TriadSignature();
                                bbb.ChordType = testTriad.TriadType;
                                bbb.Mode      = testTriad.Mode;
                                bbb.Inversion = testTriad.Inversion;
                                b.TheApplications.Add(bbb);

                                var bbc = new TriadStepsTransition();
                                bbc.TonicMoved = testTriad.ChordNotes[0].getNoteNumber() - prevNotes[0].getNoteNumber();
                                bbc.ThirdMoved = testTriad.ChordNotes[1].getNoteNumber() - prevNotes[1].getNoteNumber();
                                bbc.FifthMoved = testTriad.ChordNotes[2].getNoteNumber() - prevNotes[2].getNoteNumber();

                                for (int i = 0; i < 3; i++)
                                {
                                    prevNotes[i] = JustNote.moveNoteBySemitones(prevNotes[i], a.Formula[i]);
                                }

                                if (prevNotes[0].getNoteNumber() == testTriad.ChordNotes[0].getNoteNumber())
                                {
                                    bbc.TonicInto = TriadStep.T;
                                }
                                else if (prevNotes[0].getNoteNumber() == testTriad.ChordNotes[1].getNoteNumber())
                                {
                                    bbc.TonicInto = TriadStep.III;
                                }
                                else if (prevNotes[0].getNoteNumber() == testTriad.ChordNotes[2].getNoteNumber())
                                {
                                    bbc.TonicInto = TriadStep.V;
                                }

                                if (prevNotes[1].getNoteNumber() == testTriad.ChordNotes[0].getNoteNumber())
                                {
                                    bbc.ThirdInto = TriadStep.T;
                                }
                                else if (prevNotes[1].getNoteNumber() == testTriad.ChordNotes[1].getNoteNumber())
                                {
                                    bbc.ThirdInto = TriadStep.III;
                                }
                                else if (prevNotes[1].getNoteNumber() == testTriad.ChordNotes[2].getNoteNumber())
                                {
                                    bbc.ThirdInto = TriadStep.V;
                                }

                                if (prevNotes[2].getNoteNumber() == testTriad.ChordNotes[0].getNoteNumber())
                                {
                                    bbc.FifthInto = TriadStep.T;
                                }
                                else if (prevNotes[2].getNoteNumber() == testTriad.ChordNotes[1].getNoteNumber())
                                {
                                    bbc.FifthInto = TriadStep.III;
                                }
                                else if (prevNotes[2].getNoteNumber() == testTriad.ChordNotes[2].getNoteNumber())
                                {
                                    bbc.FifthInto = TriadStep.V;
                                }

                                bbc.SizeDifference = testTriad.GetChordSize() - prevSize;
                                prevSize           = testTriad.GetChordSize();

                                b.TheStepsTransitions.Add(bbc);

                                for (int i = 0; i < 3; i++)
                                {
                                    prevNotes[i] = testTriad.ChordNotes[i];
                                }

                                stepsTaken++;

                                // TODO : More complicated and trusted way to determine exact cycle
                                if (testTriad.TriadType == triadtype)
                                {
                                    simpleLoopFound++;
                                }
                                if (testTriad.TriadType == triadtype && testTriad.Mode == mode && testTriad.Inversion == inv)
                                {
                                    fullLoopFound++;
                                }
                                if (fullLoopFound == 2)
                                {
                                    b.Cyclic = true;
                                }

                                if (stepsTaken > 27 && simpleLoopFound < 1)
                                {
                                    break;
                                }
                                if (stepsTaken > 55)
                                {
                                    break;
                                }
                            }


                            if (b.Cyclic)
                            {
                                b.LoopByTypeDistance = (stepsTaken / 2 + 1) / (simpleLoopFound / 2) - 1;
                                b.FullLoopDistance   = stepsTaken / 2;

                                var sum = b.TheStepsTransitions.Sum(st => st.TonicMoved);
                                if (sum == 0)
                                {
                                    b.StayInPlace = true;
                                }
                                else if (sum > 0)
                                {
                                    b.MovingUp = true;
                                }
                                else
                                {
                                    b.MovingDown = true;
                                }

                                b.TheApplications.RemoveRange(b.FullLoopDistance, b.TheApplications.Count - b.FullLoopDistance - 1);
                                b.TheStepsTransitions.RemoveRange((b.FullLoopDistance - 1), b.TheStepsTransitions.Count - b.FullLoopDistance);

                                if (origSize - prevSize == 0)
                                {
                                    b.SizeKept = true;
                                }

                                a.ApplicationsOnVariosTriads.Add(b);
                            }
                        }
                    }
                }
                if (a.ApplicationsOnVariosTriads.Count > 0)
                {
                    TransData.Add(a);
                }
                counttt++;
                Console.WriteLine(TransData.Count + " :: " + counttt + " :: " + " [" + a.Formula[0] + "  " + a.Formula[1] + "  " + a.Formula[2] + "] " + a.ApplicationsOnVariosTriads.Count);
            }


            return(TransData);
        }