/// <summary> /// Nächsten Polygonpunkt zusammen mit einer Farbe definieren /// </summary> /// <param name="P"></param> /// <param name="color"></param> /// <returns></returns> public bool LineTo(Euk.Vector P, Css.Color color) { Debug.Assert(P.Dimensions == 2); polygon.Add(new Euk.Vector(P)); colors.Add(color); return(true); }
protected BrushSolidColor(Css.Color color) { Color = color; }
public PenSolidColor(Css.Color color, Css.BorderStyle dash, Css.LengthPixel width) : base(color, dash, width) { }
public PenSolidColor(Css.Color color, Css.BorderStyle dash) : base(color, dash) { }
public PenSolidColor(Css.Color color) : base(color) { }
public string SetSolidStrokeStyle(Css.Color color, Css.LengthMeasurePixel length) { return(CreateMethodCall("setSolidStrokeStyle", "\'" + color.ToHtmlColorString() + "\'", length.Value.ToString(jsNif))); }
// Allgemeine Eigenschaften des Grafikkontextes public string SetSolidColorFill(Css.Color color) { return(CreateMethodCall("setSolidColorFill", "\'" + color.ToHtmlColorString() + "\'")); }
protected PenSolidColor(Css.Color color, Css.BorderStyle dash, Css.LengthPixel width) { DashStyle = dash; Color = color; Width = width; }
protected PenSolidColor(Css.Color color, Css.BorderStyle dash) { DashStyle = dash; Color = color; Width = new Css.LengthPixel(1); }
protected PenSolidColor(Css.Color color) { DashStyle = Css.BorderStyle.Solid; Color = color; Width = new Css.LengthPixel(1); }
public BrushSolidColor(Css.Color color) : base(color) { }