void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.GameWindow = ((minesweeper.MainWindow)(target)); return; case 2: this.ugr = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.GameWindow = ((minesweeper.MainWindow)(target)); return; case 2: this.NewGame = ((System.Windows.Controls.MenuItem)(target)); #line 17 "..\..\MainWindow.xaml" this.NewGame.Click += new System.Windows.RoutedEventHandler(this.NewGame_Click); #line default #line hidden return; case 3: this.ugr = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.GameWindow = ((minesweeper.MainWindow)(target)); return; case 2: this._NewGame = ((System.Windows.Controls.MenuItem)(target)); return; case 3: this.low = ((System.Windows.Controls.MenuItem)(target)); #line 19 "..\..\MainWindow.xaml" this.low.Click += new System.Windows.RoutedEventHandler(this.low_click); #line default #line hidden return; case 4: this.mid = ((System.Windows.Controls.MenuItem)(target)); #line 20 "..\..\MainWindow.xaml" this.mid.Click += new System.Windows.RoutedEventHandler(this.mid_click); #line default #line hidden return; case 5: this.high = ((System.Windows.Controls.MenuItem)(target)); #line 21 "..\..\MainWindow.xaml" this.high.Click += new System.Windows.RoutedEventHandler(this.high_click); #line default #line hidden return; case 6: this.Leaderboard = ((System.Windows.Controls.MenuItem)(target)); #line 25 "..\..\MainWindow.xaml" this.Leaderboard.Click += new System.Windows.RoutedEventHandler(this.records_click); #line default #line hidden return; case 7: this.Counter = ((System.Windows.Controls.StackPanel)(target)); return; case 8: this.cnt = ((System.Windows.Controls.Label)(target)); return; case 9: this._Timer = ((System.Windows.Controls.StackPanel)(target)); return; case 10: this.tim = ((System.Windows.Controls.Label)(target)); return; case 11: this.ugr = ((System.Windows.Controls.Primitives.UniformGrid)(target)); return; } this._contentLoaded = true; }