public taitosj_state(machine_config mconfig, device_type type, string tag) : base(mconfig, type, tag) { m_videoram = new required_shared_ptr_array <uint8_t, u32_const_3>(this, "videoram_{0}", 1U); m_spriteram = new required_shared_ptr <uint8_t>(this, "spriteram"); m_paletteram = new required_shared_ptr <uint8_t>(this, "paletteram"); m_characterram = new required_shared_ptr <uint8_t>(this, "characterram"); m_scroll = new required_shared_ptr <uint8_t>(this, "scroll"); m_colscrolly = new required_shared_ptr <uint8_t>(this, "colscrolly"); m_gfxpointer = new required_shared_ptr <uint8_t>(this, "gfxpointer"); m_colorbank = new required_shared_ptr <uint8_t>(this, "colorbank"); m_video_mode = new required_shared_ptr <uint8_t>(this, "video_mode"); m_video_priority = new required_shared_ptr <uint8_t>(this, "video_priority"); m_collision_reg = new required_shared_ptr <uint8_t>(this, "collision_reg"); m_kikstart_scrollram = new optional_shared_ptr <uint8_t>(this, "kikstart_scroll"); //m_kikstart_scrollram = new required_shared_ptr_uint8_t(this, "kikstart_scroll"); m_gfx = new required_region_ptr <uint8_t>(this, "gfx"); m_mainbank = new required_memory_bank(this, "mainbank"); m_in2 = new required_ioport(this, "IN2"); m_gear = new optional_ioport_array <u32_const_2>(this, "GEARP{0}", 1U); m_maincpu = new required_device <cpu_device>(this, "maincpu"); m_audiocpu = new required_device <cpu_device>(this, "audiocpu"); m_mcu = new optional_device <taito_sj_security_mcu_device>(this, "bmcu"); m_soundnmi = new required_device_array <input_merger_device, u32_const_2>(this, "soundnmi{0}", 1U, (base_, tag_) => { return(new device_finder <input_merger_device, bool_const_true>(base_, tag_)); }); m_dac = new required_device <dac_8bit_r2r_device>(this, "dac"); m_dacvol = new required_device <discrete_sound_device>(this, "dacvol"); m_ay = new required_device_array <ay8910_device, u32_const_4>(this, "ay{0}", 1U, (base_, tag_) => { return(new device_finder <ay8910_device, bool_const_true>(base_, tag_)); }); m_gfxdecode = new required_device <gfxdecode_device>(this, "gfxdecode"); m_screen = new required_device <screen_device>(this, "screen"); m_palette = new required_device <palette_device>(this, "palette"); }
public galaxian_state(machine_config mconfig, device_type type, string tag) : base(mconfig, type, tag) { m_maincpu = new required_device <cpu_device>(this, "maincpu"); m_audiocpu = new optional_device <cpu_device>(this, "audiocpu"); m_audio2 = new optional_device <cpu_device>(this, "audio2"); m_dac = new optional_device <dac_byte_interface>(this, "dac"); m_ay8910 = new optional_device_array_ay8910_device(3, this, "8910.{0}", 0); // "8910.%u" m_ay8910_cclimber = new optional_device <ay8910_device>(this, "cclimber_audio:aysnd"); m_digitalker = new optional_device <digitalker_device>(this, "digitalker"); m_ppi8255 = new optional_device_array_i8255_device(3, this, "ppi8255_{0}", 0); // ppi8255_%u m_gfxdecode = new required_device <gfxdecode_device>(this, "gfxdecode"); m_screen = new required_device <screen_device>(this, "screen"); m_palette = new required_device <palette_device>(this, "palette"); m_soundlatch = new optional_device <generic_latch_8_device>(this, "soundlatch"); m_discrete = new optional_device <discrete_device>(this, "konami"); m_fake_select = new optional_ioport(this, "FAKE_SELECT"); m_tenspot_game_dsw = new optional_ioport_array(10, this, "IN2_GAME{0}", 0); //{"IN2_GAME0", "IN2_GAME1", "IN2_GAME2", "IN2_GAME3", "IN2_GAME4", "IN2_GAME5", "IN2_GAME6", "IN2_GAME7", "IN2_GAME8", "IN2_GAME9"}); m_spriteram = new required_shared_ptr_uint8_t(this, "spriteram"); m_videoram = new required_shared_ptr_uint8_t(this, "videoram"); m_decrypted_opcodes = new optional_shared_ptr_uint8_t(this, "decrypted_opcodes"); m_lamps = new output_manager.output_finder(2, this, "lamp{0}", 0U); //"lamp%u" }