public static void testGang() { string init = "1万,2万,2万,2万,3万,4万,4筒,4筒"; string guiStr = "1万"; List <int> cards = MaJiangDef.stringToCards(init); List <int> gui = MaJiangDef.stringToCards(guiStr); int[] remain = new int[43] { 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1 }; bool canGang = gangAI(cards, gui, MaJiangDef.stringToCard("2万"), 1.0d); bool canDynamicPeng = AICommonDynamic.gangAI(cards, gui, MaJiangDef.stringToCard("2万"), 1.0d, remain); if (canGang != canDynamicPeng) { Console.WriteLine("[testGang] test failed ! "); } cards = new List <int> { 6, 8, 9, 11, 12, 13, 19, 20, 21, 25, 25 }; gui = new List <int> { 23 }; canGang = gangAI(cards, gui, 21, 1.0d); canDynamicPeng = AICommonDynamic.gangAI(cards, gui, 21, 1.0d, remain); Console.WriteLine(string.Format("[testGang] canGang = {0}", canGang)); }
public static void testPeng() { string init = "1万,2万,2万,1条,1条,2筒,4筒,4筒"; string guiStr = "1万"; List <int> cards = MaJiangDef.stringToCards(init); List <int> gui = MaJiangDef.stringToCards(guiStr); int[] remain = new int[43] { 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1 }; bool canPeng = pengAI(cards, gui, MaJiangDef.stringToCard("2万"), 0.0d); bool canDynamicPeng = AICommonDynamic.pengAI(cards, gui, MaJiangDef.stringToCard("2万"), 0.0d, remain); if (canPeng != canDynamicPeng) { Console.WriteLine("[testPeng] test failed ! "); } Console.WriteLine(string.Format("[testPeng] canPeng = {0}", canPeng)); }
public static void testOut() { string init = "1万,2万,2万,1条,1条,东"; string guiStr = "1万"; List <int> cards = MaJiangDef.stringToCards(init); List <int> gui = MaJiangDef.stringToCards(guiStr); int[] remain = new int[43] { 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1 }; List <int> bannedCards = new List <int>(); int outRet; int outDynamicRet; //outRet = outAI(cards, gui, remain, bannedCards); //outDynamicRet = AICommonDynamic.outAI(cards, gui, remain, bannedCards); //if (outRet != outDynamicRet) // Console.WriteLine("[testOut] test failed ! "); //Console.WriteLine(MaJiangDef.cardToString(outRet)); cards = new List <int> { 8, 13, 18, 18, 18, 20, 24, 24, 27, 27, 29, 29, 30, 31 }; gui = new List <int> { 11 }; //outRet = outAI(cards, gui, remain, bannedCards); outDynamicRet = AICommonDynamic.outAI(cards, gui, remain, bannedCards); int a = 1; }
static void Main(string[] args) { AIEntry.RegisterAI(); // register the AI module AICommonDynamic.Register(); AIUtil.main(); // test case Console.ReadLine(); }
public static void testChi() { string init = "1万,2万,2万,1条,1条,1筒,2筒,4筒,4筒,5筒"; string guiStr = "1万"; List <int> cards = MaJiangDef.stringToCards(init); List <int> gui = MaJiangDef.stringToCards(guiStr); int[] remain = new int[43] { 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1 }; bool canChi = chiAI(cards, gui, MaJiangDef.stringToCard("3筒"), MaJiangDef.stringToCard("2筒"), MaJiangDef.stringToCard("4筒")); bool canDynamicChi = AICommonDynamic.chiAI(cards, gui, MaJiangDef.stringToCard("3筒"), MaJiangDef.stringToCard("2筒"), MaJiangDef.stringToCard("4筒"), remain); if (canChi != canDynamicChi) { Console.WriteLine("[testChi] test failed 1 ! "); } Console.WriteLine(string.Format("[testChi] canPeng = {0}", canChi)); List <int> chiCards = chiAI(cards, gui, MaJiangDef.stringToCard("3筒")); List <int> dynamicChiCards = AICommonDynamic.chiAI(cards, gui, MaJiangDef.stringToCard("3筒"), remain); if (chiCards.Count != dynamicChiCards.Count) { Console.WriteLine("[testChi] test failed 3 ! "); } for (int i = 0; i < chiCards.Count; ++i) { if (chiCards[i] != dynamicChiCards[i]) { Console.WriteLine("[testChi] test failed 2 ! "); } } Console.WriteLine(MaJiangDef.cardsToString(chiCards)); }