private void nbAbilityValue_ValueDecreased(UCEAbilityButton sender) { int value = (int)Ability.Value; value--; Ability.Value = value; AbilityMaxValue.RemainingValue++; }
private void nbAbilityValue_ValueIncreased(UCEAbilityButton sender) { if (AbilityMaxValue.RemainingValue <= 0) { nbAbilityValue.Value--; return; } int value = (int)Ability.Value; value++; Ability.Value = value; AbilityMaxValue.RemainingValue--; }