public ScoresPage()
        {
            InitializeComponent();
            this.Loaded += new RoutedEventHandler(ScoresPage_Loaded);

            puzzleAdapter = (Application.Current as mPuzzle.App).puzzleAdapter;
            restService = new RestService();
        }
 public SettingsPage()
 {
     InitializeComponent();
     restService = new RestService();
     puzzleAdapter = (Application.Current as mPuzzle.App).puzzleAdapter;
     Loaded += new RoutedEventHandler(SettingsPage_Loaded);
     nicknameDialog.username.KeyDown += new KeyEventHandler(username_KeyDown);
     nicknameDialog.buttonOk.Click += onNicknameOk;
     nicknameDialog.buttonCancel.Click += onNicknameCancel;
 }
 public GameLandscapePage()
 {
     InitializeComponent();
     dtimer = new DispatcherTimer();
     dtimer.Interval = new TimeSpan(0, 0, 0, 0, 600);
     dtimer.Tick += new EventHandler(uploadingOnTimer);
     restService = new RestService();
     nicknameDialog = new NicknameDialog();
     nicknameDialog.username.KeyDown += new KeyEventHandler(username_KeyDown);
     nicknameDialog.buttonOk.Click += onNicknameOk;
     nicknameDialog.buttonCancel.Click += onNicknameCancel;
     nicknameDialog.Visibility = Visibility.Collapsed;
 }
 public GamePortraitPage()
 {
     InitializeComponent();
     puzzleAdapter = (Application.Current as mPuzzle.App).puzzleAdapter;
     dtimer = new DispatcherTimer();
     dtimer.Tick += new EventHandler(uploadingOnTimer);
     dtimer.Interval = new TimeSpan(0, 0, 0, 0, 600);
     restService = new RestService();
     nicknameDialog = new NicknameDialog();
     nicknameDialog.username.KeyDown += new KeyEventHandler(username_KeyDown);
     nicknameDialog.buttonOk.Click += onNicknameOk;
     nicknameDialog.buttonCancel.Click += onNicknameCancel;
     nicknameDialog.Visibility = Visibility.Collapsed;
 }