private void StartMapKey() { keyUpCommands.Text = string.Empty; keyDownCommands.Text = string.Empty; AcceptCommand.Enabled = false; RepeatCommand.Enabled = false; CancelCommand.Enabled = false; PressAndRelease.Visible = true; _newKey = new Key(_keyName); _keyManager.KeyStrokeReceivedEvent += ListenKeyboard; _keyManager.ListenKeyBoard(); }
private void UpdateKeyNode(Key key, string oldKeyName) { TreeNode treeNode = treeKeys.Nodes.OfType<TreeNode>().Where(k => k.Name.Equals(oldKeyName, StringComparison.CurrentCultureIgnoreCase)).SingleOrDefault(); bool wasSelected = treeNode.IsSelected; bool wasExpanded = treeNode.IsExpanded; var oldIndex = treeNode.Index; treeNode = BuildNodeFromKey(key); if (wasExpanded) treeNode.Expand(); treeKeys.Nodes.RemoveAt(oldIndex); treeKeys.Nodes.Insert(oldIndex, treeNode); if (wasSelected) { treeKeys.SelectedNode = treeNode; } }
private void AddKeyNode(Key key) { TreeNode treeNode = BuildNodeFromKey(key); //treeNode.Expand(); treeKeys.Nodes.Add(treeNode); }
private static TreeNode BuildNodeFromKey(Key key) { var treeNode = new TreeNode(key.Name) { Name = key.Name, Text = string.Format("{0}{1}", key.Name, string.IsNullOrEmpty(key.InfoWindowsKeys) ? string.Empty : string.Format(" Description: {0}", key.InfoWindowsKeys)) }; var treeDown = new TreeNode("Pressed") { Name = key.Name + "_Down" }; treeDown.Expand(); for (int i = 0; i < key.KeyDownStrokes.Count; i++) { var treeKeyStroke = new TreeNode(key.KeyDownStrokes[i].ToString()); treeKeyStroke.Name = key.Name + "_Down" + i.ToString("00"); treeDown.Nodes.Add(treeKeyStroke); } treeNode.Nodes.Add(treeDown); var treeUp = new TreeNode("Released") { Name = key.Name + "_Up" }; treeUp.Expand(); for (int i = 0; i < key.KeyUpStrokes.Count; i++) { var treeKeyStroke = new TreeNode(key.KeyUpStrokes[i].ToString()); treeKeyStroke.Name = key.Name + "_Up" + i.ToString("00"); treeUp.Nodes.Add(treeKeyStroke); } treeNode.Nodes.Add(treeUp); return treeNode; }