/// <summary> /// 创建新的 spt_monitor 对象。 /// </summary> /// <param name="lastrun">lastrun 属性的初始值。</param> /// <param name="cpu_busy">cpu_busy 属性的初始值。</param> /// <param name="io_busy">io_busy 属性的初始值。</param> /// <param name="idle">idle 属性的初始值。</param> /// <param name="pack_received">pack_received 属性的初始值。</param> /// <param name="pack_sent">pack_sent 属性的初始值。</param> /// <param name="connections">connections 属性的初始值。</param> /// <param name="pack_errors">pack_errors 属性的初始值。</param> /// <param name="total_read">total_read 属性的初始值。</param> /// <param name="total_write">total_write 属性的初始值。</param> /// <param name="total_errors">total_errors 属性的初始值。</param> public static spt_monitor Createspt_monitor(global::System.DateTime lastrun, global::System.Int32 cpu_busy, global::System.Int32 io_busy, global::System.Int32 idle, global::System.Int32 pack_received, global::System.Int32 pack_sent, global::System.Int32 connections, global::System.Int32 pack_errors, global::System.Int32 total_read, global::System.Int32 total_write, global::System.Int32 total_errors) { spt_monitor spt_monitor = new spt_monitor(); spt_monitor.lastrun = lastrun; spt_monitor.cpu_busy = cpu_busy; spt_monitor.io_busy = io_busy; spt_monitor.idle = idle; spt_monitor.pack_received = pack_received; spt_monitor.pack_sent = pack_sent; spt_monitor.connections = connections; spt_monitor.pack_errors = pack_errors; spt_monitor.total_read = total_read; spt_monitor.total_write = total_write; spt_monitor.total_errors = total_errors; return(spt_monitor); }
/// <summary> /// 用于向 spt_monitor EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddTospt_monitor(spt_monitor spt_monitor) { base.AddObject("spt_monitor", spt_monitor); }