public void DoTick() { var player = new SbPlayer(); player.OnGround = ThisMc.ThisPlayer.OnGround; player.Write(ThisMc.Nh.WSock); }
public void HandleTimeUpdate(MinecraftClient client, IPacket packet) { var myPacket = (CbTimeUpdate)packet; if (client.MinecraftWorld == null) client.MinecraftWorld = new WorldClass(); client.MinecraftWorld.WorldAge = myPacket.Ageoftheworld; client.MinecraftWorld.CurrentTime = myPacket.Timeofday; var playerPacket = new SbPlayer {OnGround = client.ThisPlayer.OnGround}; playerPacket.Write(client.Nh.WSock); if (client.Nh.WorldTick == null) client.Nh.WorldTick = new MinecraftWorld.TickHandler(ref client); }