public VisualizerForm()
        {
            startGameConfigPanel = new StartGameConfigPanel
            {
                Dock = DockStyle.Left
            };
            startGameConfigPanel.SetMaps(MapLoader.LoadDefaultMaps().ToArray());
            startGameConfigPanel.SetAis(AiFactoryRegistry.Factories);


            var rightPanel = new ReplayerPanel
            {
                Dock = DockStyle.Fill
            };
            var map = startGameConfigPanel.SelectedMap.Map;
            UpdateMap(rightPanel);
            startGameConfigPanel.MapChanged += changedMap =>
            {
                UpdateMap(rightPanel);
            };

            startGameConfigPanel.AiSelected += factory =>
            {
                UpdateMap(rightPanel);
            };
            startGameConfigPanel.AiAtIndexRemoved += _ => UpdateMap(rightPanel);

            startGameConfigPanel.EnableFuturesChanged += _ => UpdateMap(rightPanel);
            startGameConfigPanel.EnableSplurgesChanged += _ => UpdateMap(rightPanel);
            startGameConfigPanel.EnableOptionsChanged += _ => UpdateMap(rightPanel);

            Controls.Add(rightPanel);
            Controls.Add(startGameConfigPanel);
        }
Exemple #2
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        public ReplayerForm(ReplayRepo repo = null)
        {
            WindowState       = FormWindowState.Maximized;
            selectReplayPanel = new SelectReplayPanel
            {
                Dock = DockStyle.Fill,
                Repo = repo
            };

            var rightPanel = new ReplayerPanel
            {
                Dock            = DockStyle.Fill,
                LiveScoreUpdate = true
            };

            //UpdateMap(rightPanel);
            selectReplayPanel.ReplayChanged += () =>
            {
                UpdateMap(rightPanel);
            };

            var split = new SplitContainer()
            {
                Dock = DockStyle.Fill,
                //Orientation = Orientation.Vertical
            };

            split.Panel1.Controls.Add(selectReplayPanel);
            split.Panel2.Controls.Add(rightPanel);
            split.SplitterDistance = 10;
            Controls.Add(split);
        }
 private void UpdateMap(ReplayerPanel rightPanel)
 {
     var map = startGameConfigPanel.SelectedMap.Map;
     var settings = startGameConfigPanel.Settings;
     rightPanel.SetDataProvider(map, new SimulatorReplayDataProvider(startGameConfigPanel.SelectedAis, map, settings));
 }
Exemple #4
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 private void UpdateMap(ReplayerPanel rightPanel)
 {
     rightPanel.SetDataProvider(selectReplayPanel.SelectedReplay.Data.Map, new LogReplayDataProvider(selectReplayPanel.SelectedReplay));
 }