public void createTerritory() { this.territory = new Territory(); }
public override void getWood(Territory territory, int amount) { }
public Nation(Territory territory, int gold) { this.territory = territory; this.gold = gold; this.inhabitants = new List <Unit>(); }
public override void getWood(Territory territory, int amount) { territory.forest.area -= amount; }
abstract public void getWood(Territory territory, int amount);