public void Initiate(InventoryEventData toCopy, string _attachMesage = null, int _intToCarry = 0) { posInInventory = toCopy.posInInventory; container = toCopy.container; itemSlot = toCopy.itemSlot; worldPosition = toCopy.worldPosition; attachedMessage = _attachMesage; }
private void Awake() { dataOutput = InventoryEventData.GetInstance(); }