/// <summary> /// Sets the current default look and feel using a /// <code>LookAndFeel</code> object. /// </summary> static public void setLookAndFeel(LookAndFeel @newLookAndFeel) { }
/// <summary> /// Removes a <code>LookAndFeel</code> from the list of auxiliary look and feels. /// </summary> static public bool removeAuxiliaryLookAndFeel(LookAndFeel @laf) { return default(bool); }
/// <summary> /// Adds a <code>LookAndFeel</code> to the list of auxiliary look and feels. /// </summary> static public void addAuxiliaryLookAndFeel(LookAndFeel @laf) { }
/// <summary> /// Removes a <code>LookAndFeel</code> from the list of auxiliary look and feels. /// </summary> static public bool removeAuxiliaryLookAndFeel(LookAndFeel @laf) { return(default(bool)); }