public void removeAircraft(Aircraft a) { this.aircrafts.Remove(a); }
public void addAircraft(Aircraft a) { this.aircrafts.Add(a); }
public void Update(Aircraft a) { OceanVerts[0].Position = new Vector3(-MAP_WIDTH + a.Position.X, 0, -MAP_WIDTH + a.Position.Z); OceanVerts[1].Position = new Vector3(MAP_WIDTH + a.Position.X, 0, -MAP_WIDTH + a.Position.Z); OceanVerts[2].Position = new Vector3(-MAP_WIDTH + a.Position.X, 0, MAP_WIDTH + a.Position.Z); OceanVerts[3].Position = OceanVerts[2].Position; OceanVerts[4].Position = OceanVerts[1].Position; OceanVerts[5].Position = new Vector3(MAP_WIDTH + a.Position.X, 0, MAP_WIDTH + a.Position.Z); }