Exemple #1
0
        public List<Node> AStar(Node start, Node dest)
        {
            for (int k = 0; k < graph.Length; k++) {
                graph[k].g = 0;
                graph[k].f = 0;
            }
            List <Node> path= new List<Node>();
            Node[] Closed = new Node[graph.Length];
            int closed_counter = 0;
            JasonQ Open = new JasonQ();
            JasonQ neighborSet;
            Open.add(start);
            for (int k = 0; k < graph.Length; k++) {
                if (graph[k] != start) {
                    Open.add(graph[k]);
                    graph[k].g = 0;
                    graph[k].f = 0;
                }
            }

            Node current;

            double g_score = 0;
            double f_score = g_score + start.H(dest);

            start.g = g_score;
            start.f = f_score;

            double tempg = 0;

            while (Open.Size() > 0)
            {
                current = Open.dequeue();
                if (current == dest)
                {
                    path.Add(current);
                    return path;
                }
                Closed[closed_counter++] = current;
                for (int k = 0; k < current.neighbors.Count; k++) {
                    tempg = current.g + current.getTo(k);
                    if (isIn(Closed, current.neighbors[k]))
                    {
                        if (tempg >= current.neighbors[k].g)
                        {

                        }
                        else
                        {
                            //put camefrom to neighbor somehow. this following line is my attempt
                            path.Add(current.neighbors[k]);
                            current.neighbors[k].g = tempg;
                            current.neighbors[k].f = tempg + current.neighbors[k].H(dest);
                            if (!isIn(Open, current.neighbors[k]))
                            {
                                Open.add(current.neighbors[k]);
                            }
                        }
                    }
                    else
                    {
                        //put camefrom to neighbor somehow. this following line is my attempt
                        path.Add(current.neighbors[k]);
                        current.neighbors[k].g = tempg;
                        current.neighbors[k].f = tempg + current.neighbors[k].H(dest);
                        if (!isIn(Open, current.neighbors[k]))
                        {
                            Open.add(current.neighbors[k]);
                        }
                    }
                }
            }

            return path;
        }
Exemple #2
0
 public bool isIn(JasonQ o, Node node)
 {
     for (int k = 0; k < o.Size(); k++)
     {
         if (o.get(k) == node) return true;
     }
     return false;
 }