public static State build(ConfigNode node) { string name = node.GetValue("name"); if (name.Equals(ConstructionState.STATE_NAME)) { return(PartStateFactory.buildConstruction(node)); } if (name.Equals(IntoShipState.STATE_NAME)) { return(PartStateFactory.buildIntoShip(node)); } if (name.Equals(AvailableState.STATE_NAME)) { return(PartStateFactory.buildAvailable(node)); } return(null); }
public void Load(ConfigNode node) { _partName = node.GetValue("partName"); state = PartStateFactory.build(node.GetNode(State.NODE_NAME)); }