Update() public abstract méthode

public abstract Update ( ) : void
Résultat void
Exemple #1
0
        protected override void Update(GameTime gameTime)
        {
            double elapsed = gameTime.ElapsedGameTime.TotalSeconds;

            TimerCollection.GetInstance().Update(elapsed);
            InterpolatorCollection.GetInstance().Update(elapsed);

            input.Update();
            screenmanager.Update(elapsed);
        }