Exemple #1
0
 // save all global hotkey data from a singular global hotkey to the related row in the global_hotkey table in the database
 public static void SaveGlobalHotkey(GlobalHotkey globalHotkey)
 {
     using (IDbConnection cnn = new SQLiteConnection(LoadConnectionString()))
     {
         cnn.Execute("UPDATE global_hotkey SET (virtual_key_code, modifiers) = (@Virtual_Key_Code, @Modifiers) WHERE id = @Id", globalHotkey);
     }
 }
Exemple #2
0
        // global hotkeys call this method to play their respective sound files
        private void OnHotkeyPlaySound(GlobalHotkey hotkey)
        {
            // check if the user meant to create a new hotkey command and not execute an existing one
            if (bHotkeyInProgress)
            {
                FinishHotkey(lastSender, hotkey.Key);
                lastSender = null;
                return;
            }

            int commandIndex = (hotkey.Id - 1) - (numberOfHotkeys * (profiles[profileIndex].Id - 1));

            // play the sound file
            player.Stop();                                                 // stop any previous sounds still playing
            if (!string.IsNullOrEmpty(commands[commandIndex].File_Path) && // check if a file_path exists for this hotkey
                !commands[commandIndex].File_Path.Equals("Drop a file here or click to browse."))
            {
                player.Open(new Uri(commands[commandIndex].File_Path));
                player.Play();
            }
        }