public static Point client_pos2_game_pos(Point pos, LoopXImage loop_image) { return(ToPoint(map_pos2_game_pos(loop_image.MousePos2GlobalPos(ToVector2(pos)), loop_image))); }
/*------------------------------------------------------------------------- * クライアント座標からのオフセットからゲーム座標へ * ---------------------------------------------------------------------------*/ public static Vector2 client_pos2_game_pos(Vector2 pos, LoopXImage loop_image) { return(map_pos2_game_pos(loop_image.MousePos2GlobalPos(pos), loop_image)); }