public void loadEntry(object sender, EventArgs e) { int srcEntry = 0; int entryAddr2 = entryAddr; if (sender != null) { ListView lv = ((ListView)sender); if (lv.SelectedIndices.Count != 1) { return; } srcEntry = sl.sItems[lv.SelectedIndices[0]]; //sortList[lv.SelectedIndices[0]]; entryAddr2 = baseAddr + srcEntry * entryLen; //I want copy/paste entire entries functionality! Yay! if (entryAddr != 0) //Ensuring that there is an item to copy. Also prevents CtrL+Shift form load bug because an item is selected on form load. { if ((Control.ModifierKeys & Keys.Control) == Keys.Control) { if ((Control.ModifierKeys & Keys.Shift) == Keys.Shift) { for (int i = 0; i < entryLen; i++) { buf[entryAddr2 + i] = buf[entryAddr + i]; } } } } if (entryLen != 0) // Entry length is "0" for text editor at present. { cntAddr.Text = (0x8000000 | entryAddr2).ToString("X8"); } } else { entryAddr = baseAddr; } //int ind = ((ListBox)pnl.Controls[0]).SelectedIndex; //int addr = 0xEDACC + ind * 0x1C; //pnl.Controls[1].Text = (0x8000000 | addr).ToString("X8"); for (int i = 0; i < nuds.Count; i++) { nuds[i].addr = nuds[i].addr - entryAddr + entryAddr2; nuds[i].Value = Bits.getBits(nuds[i].buf, nuds[i].addr, nuds[i].bits); //nuds[i].getData(); } for (int i = 0; i < butls.Count; i++) { butls[i].addr = butls[i].addr - entryAddr + entryAddr2; butls[i].Text = Bits.getTextShort(butls[i].txt, butls[i].items[Bits.getBits(butls[i].buf, butls[i].addr, butls[i].bits)]); //butls[i].itemsL[Bits.getBits(butls[i].buf, butls[i].addr, butls[i].bits)].ToString(); //butls[i].Text = Bits.getTextLong(txt, Bits.getBits(butls[i].buf, butls[i].addr, butls[i].bits)); } for (int i = 0; i < dtbs.Count; i++) { dtbs[i].theIndex = dtbs[i].baseIndex + srcEntry; dtbs[i].tbx.Text = Bits.getTextLong(dtbs[i].txt, dtbs[i].theIndex); } entryAddr = entryAddr2; //for (int i = 0; i < ctrls.Count; i++) //{ // if (ctrls[i].GetType() == typeof(ComboBox)) // { // ((ComboBox)ctrls[i]).SelectedIndex = Bits.getBits(buf, entryAddr + offsets[i], bits[i]); // } // if (ctrls[i].GetType() == typeof(ButtonL)) // { // ((ButtonL)ctrls[i]).Text = itemsL[i][Bits.getBits(buf, entryAddr + offsets[i], bits[i])].ToString(); // } // if (ctrls[i].GetType() == typeof(TextBox)) // { // ((TextBox)ctrls[i]).Text = Bits.getTextLong(txt, theIndex + srcEntry); // } //} }