public override void Parse(GameBitBuffer buffer) { Field0 = new RequiredMessageHeader(); Field0.Parse(buffer); FromID = buffer.ReadInt(32); Amount = buffer.ReadInt64(64); InvLoc = new InvLoc(); InvLoc.Parse(buffer); }
public override void Parse(GameBitBuffer buffer) { Field0 = new RequiredMessageHeader(); Field0.Parse(buffer); ItemID = buffer.ReadInt(32); Location = new InvLoc(); Location.Parse(buffer); }