public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = buffer.ReadInt(32);
     Field2 = new Vector3D();
     Field2.Parse(buffer);
     Field3 = new Vector3D();
     Field3.Parse(buffer);
     Field4 = buffer.ReadInt(32);
     Field5 = buffer.ReadInt(32);
     Field6 = buffer.ReadInt(32);
     Field7 = new DPathSinData();
     Field7.Parse(buffer);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = buffer.ReadInt(32);
     Field2 = buffer.ReadInt(4);
     Field3 = buffer.ReadInt(32);
     Field4 = buffer.ReadInt(32);
     Field5 = new Vector3D();
     Field5.Parse(buffer);
     Field6 = buffer.ReadFloat32();
     Field7 = new Vector3D();
     Field7.Parse(buffer);
     Field8 = buffer.ReadInt(32);
     Field9 = buffer.ReadInt(32);
     Field10 = buffer.ReadInt(32);
     Field11 = buffer.ReadInt(32);
     Field12 = buffer.ReadInt(32);
     Field13 = buffer.ReadFloat32();
     Field14 = buffer.ReadFloat32();
     Field15 = new DPathSinData();
     Field15.Parse(buffer);
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     Field1 = stream.ReadValueS32();
     stream.Position = offset + 12;
     Field2 = new Vector3D();
     Field2.FileRead(stream, stream.Position);
     stream.Position = offset + 24;
     Field3 = new Vector3D();
     Field3.FileRead(stream, stream.Position);
     stream.Position = offset + 36;
     Field4 = stream.ReadValueS32();
     stream.Position = offset + 40;
     Field5 = stream.ReadValueS32();
     stream.Position = offset + 44;
     Field6 = stream.ReadValueS32();
     stream.Position = offset + 48;
     Field7 = new DPathSinData();
     Field7.FileRead(stream, stream.Position);
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     Field0 = new RequiredMessageHeader();
     Field0.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     Field1 = stream.ReadValueS32();
     stream.Position = offset + 12;
     _Field2 = stream.ReadValueS32();
     stream.Position = offset + 16;
     Field3 = stream.ReadValueS32();
     stream.Position = offset + 20;
     Field4 = stream.ReadValueS32();
     stream.Position = offset + 24;
     Field5 = new Vector3D();
     Field5.FileRead(stream, stream.Position);
     stream.Position = offset + 36;
     Field6 = stream.ReadValueF32();
     stream.Position = offset + 40;
     Field7 = new Vector3D();
     Field7.FileRead(stream, stream.Position);
     stream.Position = offset + 52;
     Field8 = stream.ReadValueS32();
     stream.Position = offset + 56;
     Field9 = stream.ReadValueS32();
     stream.Position = offset + 60;
     Field10 = stream.ReadValueS32();
     stream.Position = offset + 64;
     Field11 = stream.ReadValueS32();
     stream.Position = offset + 68;
     Field12 = stream.ReadValueS32();
     stream.Position = offset + 72;
     Field13 = stream.ReadValueF32();
     stream.Position = offset + 76;
     Field14 = stream.ReadValueF32();
     stream.Position = offset + 80;
     Field15 = new DPathSinData();
     Field15.FileRead(stream, stream.Position);
 }