//------------------------------------------------------------------------------ public virtual void SetGameAppByUuid() { ResponseGameAppBool wrapper = new ResponseGameAppBool(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-app/set/by-uuid"; GameApp obj = new GameApp(); string _status = util.GetParamValue(_context, "status"); if(!String.IsNullOrEmpty(_status)) obj.status = (string)_status; string _uuid = util.GetParamValue(_context, "uuid"); if(!String.IsNullOrEmpty(_uuid)) obj.uuid = (string)_uuid; string _date_modified = util.GetParamValue(_context, "date_modified"); if(!String.IsNullOrEmpty(_date_modified)) obj.date_modified = Convert.ToDateTime(_date_modified); else obj.date_modified = DateTime.Now; string _active = util.GetParamValue(_context, "active"); if(!String.IsNullOrEmpty(_active)) obj.active = Convert.ToBoolean(_active); string _date_created = util.GetParamValue(_context, "date_created"); if(!String.IsNullOrEmpty(_date_created)) obj.date_created = Convert.ToDateTime(_date_created); else obj.date_created = DateTime.Now; string _game_id = util.GetParamValue(_context, "game_id"); if(!String.IsNullOrEmpty(_game_id)) obj.game_id = (string)_game_id; string _type = util.GetParamValue(_context, "type"); if(!String.IsNullOrEmpty(_type)) obj.type = (string)_type; string _app_id = util.GetParamValue(_context, "app_id"); if(!String.IsNullOrEmpty(_app_id)) obj.app_id = (string)_app_id; // get data wrapper.data = api.SetGameAppByUuid(obj); util.SerializeTypeJSONToResponse(_context, wrapper); }
//------------------------------------------------------------------------------ public virtual void DelGameAppByUuid() { string _uuid = (string)util.GetParamValue(_context, "uuid"); ResponseGameAppBool wrapper = new ResponseGameAppBool(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-app/del/by-uuid"; bool completed = api.DelGameAppByUuid( _uuid ); // get data wrapper.data = completed; util.SerializeTypeToResponse(_format, _context, wrapper); }