Exemple #1
0
 public Position getSpawnIfRandom()
 {
     if (spawn == Position.RandomSpawn)
     {
         Random rnd = new Random();
         int    x = rnd.Next(Width), y = rnd.Next(Length);
         return(Position.FromFeet(x, y, HighestFreeZ(x, y)));
     }
     return(spawn);
 }
Exemple #2
0
        static bool HandleCheckpoint(Player p, Zone zone, ref bool deniedZone, Position newPos)
        {
            Position centre = Position.FromFeet(zone.Bounds.XCentre, zone.Bounds.YCentre, zone.Bounds.ZCentre);

            if (p.CheckPoint == centre)
            {
                return(false);
            }
            if (zone.Bounds.Contains(newPos.BlockX, newPos.BlockY, (newPos.Z - 32) / 32))
            {
                SendZoneMessage(p, "&aCheckPoint &Sreached! This is now your respawn point.");
                p.CheckPoint = centre;
                return(true);
            }
            return(false);
        }