public static SendStaff ( [ player, [ rawMessage ) : bool | ||
player | [ | Player writing the message. |
rawMessage | [ | Message text. |
Résultat | bool |
static void StaffHandler(Player player, CommandReader cmd) { if (player.Info.IsMuted) { player.MessageMuted(); return; } if (player.DetectChatSpam()) { return; } string message = cmd.NextAll().Trim(); if (message.Length > 0) { Chat.SendStaff(player, message); } }
static void StaffHandler(Player player, Command cmd) { if (player.Info.IsMuted) { player.MessageMuted(); return; } if (player.DetectChatSpam()) { return; } string message = cmd.NextAll().Trim(); if (message.Length > 0) { if (player.Can(Permission.UseColorCodes) && message.Contains("%")) { message = Color.ReplacePercentCodes(message); } Chat.SendStaff(player, message); } }