internal static void title_screen() { DaxBlock dax_ptr; dax_ptr = seg040.LoadDax(0, false, 1, "Title"); seg040.draw_picture(dax_ptr, 0, 0, 0); delay_or_key(5); dax_ptr = seg040.LoadDax(0, false, 2, "Title"); seg040.draw_picture(dax_ptr, 0, 0, 0); dax_ptr = seg040.LoadDax(0, false, 3, "Title"); seg040.draw_picture(dax_ptr, 0x0b, 6, 0); delay_or_key(10); dax_ptr = seg040.LoadDax(0, false, 4, "Title"); seg044.PlaySound(Sound.sound_d); seg040.draw_picture(dax_ptr, 0x0b, 0, 0); delay_or_key(10); Seg041.ClearScreen(); credits(); delay_or_key(10); Seg041.ClearScreen(); }