/// <summary>
        /// Update the end points
        /// </summary>
        /// <param name="roadBuilderObject">The base object</param>
        public void UpdateEndPoints(IRoadBuildData roadBuilderObject)
        {
            List <Guid>         list = IntersectionManager.Instance[_connectionSet];
            MeshBuilderJunction jb   = new MeshBuilderJunction(
                roadBuilderObject,
                list,
                _roadNetworkNode,
                _materialName);

            jb.UpdateEndPoints();
        }
        /// <summary>
        /// Modifiy the terrain
        /// </summary>
        /// <param name="roadBuilderObject">The road object</param>
        /// <param name="tm">The terrain modifier</param>
        public void ModifyTerrain(IRoadBuildData roadBuilderObject, TerrainModifier tm)
        {
            List <Guid> list = IntersectionManager.Instance[_connectionSet];

            MeshBuilderJunction jb = new MeshBuilderJunction(
                roadBuilderObject,
                list,
                _roadNetworkNode,
                _materialName);

            jb.ApplyTerrain(tm);
        }