private void label1_Click_1(object sender, EventArgs e) { this.Visible = false; if (indexer != -1) { Scenery scenery = new Scenery(); scenery = SceneryAccess.SelectById(SYId); TicketInfo ticketInfo = new TicketInfo(scenery, DTId); ticketInfo.Show(); } else { MessageBox.Show("请选择要预订的门票"); DistributorUser distributor = new DistributorUser(DTId); distributor.Show(); } }
private void showScenery(string sceneryName) { Scenery scenery = new Scenery(); List <Scenery> sceneryList = new List <Scenery>(); sceneryList = SceneryAccess.Search(sceneryName); if (sceneryList.Count != 0 && sceneryList != null) { for (int i = 0; i < sceneryList.Count; i++) { scenery = sceneryList[i]; } this.Visible = false; TicketInfo ticketInfo = new TicketInfo(scenery, UserId); ticketInfo.Show(); } else { MessageBox.Show("暂时没有您要找的景点"); } }