Exemple #1
0
 public void change(WarlockMinion p)
 {
     kind            = p.kind;
     strength        = p.strength;
     agility         = p.agility;
     baseStamina     = p.baseStamina;
     baseIntelect    = p.baseIntelect;
     spirit          = p.spirit;
     baseAttackPower = p.baseAttackPower;
     damageMin       = p.damageMin;
     damageMax       = p.damageMax;
     attackSpeed     = p.attackSpeed;
     dmgpersec       = p.dmgpersec;
     baseSpellPower  = p.baseSpellPower;
     baseArmor       = p.baseArmor;
 }
Exemple #2
0
 public void change(WarlockMinion p)
 {
     kind = p.kind;
     strength = p.strength;
     agility = p.agility;
     baseStamina = p.baseStamina;
     baseIntelect = p.baseIntelect;
     spirit = p.spirit;
     baseAttackPower = p.baseAttackPower;
     damageMin = p.damageMin;
     damageMax = p.damageMax;
     attackSpeed = p.attackSpeed;
     dmgpersec = p.dmgpersec;
     baseSpellPower = p.baseSpellPower;
     baseArmor = p.baseArmor;
 }