private void OnAcceptConnect(long conn_idx)
        {
            lock (ThreadScheduler.Instance.LogicLock)
            {
                m_channel = NetChannelPools.Spawn();
                m_channel.Setup(this, m_conn_idx);

                if (OnConnected != null)
                {
                    OnConnected(m_channel.conn_idx);
                }
            }
        }
Exemple #2
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        private void OnAcceptConnect(long conn_idx)
        {
            lock (ThreadScheduler.Instance.LogicLock)
            {
                NetChannel channel = NetChannelPools.Spawn();
                channel.Setup(this, conn_idx);
                m_channels.Add(channel.conn_idx, channel);

                if (OnAccept != null)
                {
                    OnAccept(conn_idx);
                }
            }
        }