private void onPieceSpawn(PieceSpawnedModel piece) { updateTauntTiles(); }
private void onSpawnPiece(PieceSpawnedModel pieceSpawned) { if(pieceSpawned.piece.isHero) return; var currentItem = GetCurrent( pieceSpawned.spawnPieceAction.activatingPieceId, HistoryItemType.MinionPlayed, pieceSpawned.piece.playerId ); currentItem.triggeringPiece = CopyPiece(pieceSpawned.piece); }