private void onPieceSpawn(PieceSpawnedModel piece)
 {
     updateTauntTiles();
 }
        private void onSpawnPiece(PieceSpawnedModel pieceSpawned)
        {
            if(pieceSpawned.piece.isHero) return;

            var currentItem = GetCurrent(
                pieceSpawned.spawnPieceAction.activatingPieceId,
                HistoryItemType.MinionPlayed,
                pieceSpawned.piece.playerId
            );

            currentItem.triggeringPiece = CopyPiece(pieceSpawned.piece);
        }