Exemple #1
0
        public EntityPlayer() : base()
        {
            Body  = EntityBody.CreateStandardBodyHumanoid();
            Hands = EntityHands.CreateStandardHandsHumanoid();

            ContainerSlots.ContainerSlots.Add(new EntityContainerSlotBackpack());
            ContainerSlots.ContainerSlots.Add(new EntityContainerSlotPouch());
        }
Exemple #2
0
        internal static EntityBody CreateStandardBodyHumanoid()
        {
            EntityBody b = new EntityBody();

            b.BodyParts.Add(new EntityBodyPartChest());
            b.BodyParts.Add(new EntityBodyPartHead());
            b.BodyParts.Add(new EntityBodyPartFeet());
            b.BodyParts.Add(new EntityBodyPartNeck());
            b.BodyParts.Add(new EntityBodyPartFinger());
            b.BodyParts.Add(new EntityBodyPartFinger());
            return(b);
        }