/// <summary> /// Removes rectangle object from scene /// </summary> /// <param name="rectangle">Rectangle object</param> public void RemoveRectangle(RectangleObject rectangle) { if (Rectangles.Contains(rectangle)) { Rectangles.Remove(rectangle); } }
/// <summary> /// Adds rectangle object at scene /// </summary> /// <param name="rectangle">Rectangle object</param> public void AddRectangle(RectangleObject rectangle) { Rectangles.Add(rectangle); }