Exemple #1
0
 public override bool HandleCollisionWithActor(core.Actor inActor)
 {
     if (GetPlayerId() != inActor.GetPlayerId())
     {
         //RenderManager.sInstance.RemoveComponent(mSpriteComponent.get());
     }
     return(false);
 }
Exemple #2
0
 private bool MyTeamCheck()
 {
     core.Actor actor = null;
     core.World.Instance().playerList.TryGetValue(NetworkManagerClient.sInstance.GetPlayerId(), out actor);
     if (actor != null)
     {
         if (actor.Team == (core.Team)Team)
         {
             return(true);
         }
     }
     return(false);
 }
Exemple #3
0
 /// <summary>
 /// 캐릭터 충돌시 아이템 획득
 /// </summary>
 /// <param name="inActor"></param>
 /// <returns></returns>
 public override bool HandleCollisionWithActor(core.Actor inActor)
 {
     return(false);
 }