start() public méthode

to start the evaluation thread.
public start ( ) : void
Résultat void
 private void initiGestureManager()
 {
     gestureManager = new GestureManager(pointingHand);
     gestureManager.AddGesture(new RightLegForward());
     gestureManager.AddGesture(new RightLegBackward());
     gestureManager.AddGesture(new LeanLeft());
     gestureManager.AddGesture(new LeanRight());
     gestureManager.AddGesture(new HandStretchForward((pointingHand + 1) % 2));
     gestureManager.AddGesture(new HandPointer(pointingHand));
     gestureManager.AddGesture(new shoulderDifference());
     gestureManager.start();
 }
 /// <summary>
 /// initilize gesture that will be used.
 /// </summary>
 private void initiGestureManager()
 {
     gestureManager = new GestureManager(pointingHand);
     gestureManager.AddGesture(new RightLegForward());
     gestureManager.AddGesture(new RightLegBackward());
     gestureManager.AddGesture(new LeanLeft());
     gestureManager.AddGesture(new LeanRight());
     gestureManager.AddGesture(new HandStretchForward((pointingHand+1)%2));
     gestureManager.AddGesture(new HandPointer(pointingHand));
     gestureManager.AddGesture(new shoulderDifference());
     gestureManager.start();
 }