Exemple #1
0
        public RegisterStatus Register(string uuid, string password, bool isGuest, out DbAccount acc)
        {
            acc = null;
            if (!Hashes.SetIfNotExists(0, "logins", uuid.ToUpperInvariant(), "{}").Exec())
            {
                return(RegisterStatus.UsedName);
            }

            int newAccId = (int)Strings.Increment(0, "nextAccId").Exec();

            acc = new DbAccount(this, newAccId.ToString())
            {
                UUID          = uuid,
                Name          = defaultNames[(uint)uuid.GetHashCode() % defaultNames.Length],
                Rank          = 0,
                Admin         = false,
                NameChosen    = false,
                Verified      = false,
                Converted     = false,
                GuildId       = "-1",
                GuildRank     = -1,
                VaultCount    = 1,
                MaxCharSlot   = 3,
                RegTime       = DateTime.Now,
                Guest         = true,
                Fame          = 0,
                TotalFame     = 0,
                Credits       = 1000,
                FortuneTokens = 0,
                Gifts         = new int[] { 0xae9 },
                PetYardType   = 1,
                IsAgeVerified = 1,
            };
            acc.Flush();

            var login = new DbLoginInfo(this, uuid);

            var x = new byte[0x10];

            gen.GetNonZeroBytes(x);
            string salt = Convert.ToBase64String(x);
            string hash = Convert.ToBase64String(Utils.SHA1(password + salt));

            login.HashedPassword = hash;
            login.Salt           = salt;
            login.AccountId      = acc.AccountId;
            login.Flush();

            var stats = new DbClassStats(acc);

            stats.Flush();

            var vault = new DbVault(acc);

            vault[0] = Enumerable.Repeat(-1, 8).ToArray();
            vault.Flush();

            return(RegisterStatus.OK);
        }
Exemple #2
0
        public int CreateChest(DbVault vault)
        {
            int id = (int)Hashes.Increment(0, vault.Account.Key, "vaultCount").Exec();

            vault[id] = Enumerable.Repeat(-1, 8).ToArray();
            vault.Flush();
            return(id);
        }
Exemple #3
0
        public int CreateChest(DbVault vault)
        {
            int id    = (int)Hashes.Increment(0, vault.Account.Key, "vaultCount").Exec();
            int newid = id - 1; //since index of vaults is zero it'll be reduced by 1 then incremented to index again

            vault[newid] = Enumerable.Repeat(-1, 8).ToArray();
            vault.Flush();
            return(newid);
        }
Exemple #4
0
        public RegisterStatus Register(string uuid, string password, bool isGuest, out DbAccount acc)
        {
            acc = null;
            if (!Hashes.SetIfNotExists(0, "logins", uuid.ToUpperInvariant(), "{}").Exec())
            {
                return(RegisterStatus.UsedName);
            }

            int newAccId = (int)Strings.Increment(0, "nextAccId").Exec();

            acc = new DbAccount(this, newAccId.ToString())
            {
                AccType           = AccountType.FREE_ACCOUNT,
                UUID              = uuid,
                Name              = defaultNames[(uint)uuid.GetHashCode() % defaultNames.Length],
                Rank              = 0,
                Admin             = false,
                NameChosen        = false,
                Verified          = Settings.STARTUP.VERIFIED,
                Converted         = false,
                GuildId           = "0",
                GuildRank         = 0,
                GuildFame         = 0,
                VaultCount        = 1,
                MaxCharSlot       = Settings.STARTUP.MAX_CHAR_SLOTS,
                RegTime           = DateTime.Now,
                Guest             = isGuest,
                Fame              = Settings.STARTUP.FAME,
                TotalFame         = Settings.STARTUP.TOTAL_FAME,
                Credits           = Settings.STARTUP.GOLD,
                FortuneTokens     = Settings.STARTUP.TOKENS,
                Gifts             = new int[] { },
                PetYardType       = 1,
                IsAgeVerified     = Settings.STARTUP.IS_AGE_VERIFIED,
                OwnedSkins        = new int[] { },
                PurchasedPackages = new int[] { },
                PurchasedBoxes    = new int[] { },
                AuthToken         = GenerateRandomString(128),
                Muted             = false,
                Banned            = false,
                Locked            = new int[] { 0 },
                Ignored           = new int[] { 0 }
            };
            acc.Flush();

            var login = new DbLoginInfo(this, uuid);

            var x = new byte[0x10];

            gen.GetNonZeroBytes(x);
            string salt = Convert.ToBase64String(x);
            string hash = Convert.ToBase64String(Utils.SHA1(password + salt));

            login.HashedPassword = hash;
            login.Salt           = salt;
            login.AccountId      = acc.AccountId;
            login.Flush();

            var stats = new DbClassStats(acc);

            stats.Flush();

            var vault = new DbVault(acc);

            vault[0] = Enumerable.Repeat(-1, 8).ToArray();
            vault.Flush();

            return(RegisterStatus.OK);
        }