/// <summary>Performs post-processing updates for actions performed through the <see cref="LicensingGui"/>.</summary>
        /// <remarks><para>This method is called by the <see cref="LicensingGui.LicenseManagementActionComplete"/> event handler method.  In the
        /// sample application form source code (i.e. MainForm.cs), this method is similarly named PostProcessingUpdates.  This might be named
        /// something like licensingGui1_LicenseManagementActionComplete in your application.</para></remarks>
        /// <param name="lic">The <see cref="License"/> being processed.</param>
        /// <param name="licGui">The <see cref="LicensingGui"/> used to process updates for the license.</param>
        /// <param name="e">The post-processing event arguments returned from the <see cref="LicensingGui"/> object.</param>
        /// <param name="newValidationSuccessful">Whether or not validation after processing updates has passed successfully.</param>
        internal static void PostProcessingUpdates(ref SampleLicense lic, ref LicensingGui licGui, ref LicenseManagementActionCompleteEventArgs e, out bool newValidationSuccessful)
        {
            //If an action was processed, run some post-processing actions.
            if (LicenseManagementActionTypes.ManualTriggerCode == e.ActionType)
            {
                //A trigger code needs to be processed...
                if (!lic.ProcessTriggerCode(e.LicenseID, e.Password, e.TriggerCodeNumber, e.TriggerCodeEventData))
                {
                    //If trigger code processing failed, show the error in the license management dialog.
                    e.PostProcessingSuccessful = false;
                    e.LastError = lic.LastError;
                }

                //Reload and revalidate the license file.
                if (lic.LoadFile(LicenseConfiguration.LicenseFilePath))
                {
                    newValidationSuccessful = lic.Validate();
                }
                else
                {
                    newValidationSuccessful = false;
                }
            }
            else if (LicenseError.ERROR_WEBSERVICE_RETURNED_FAILURE == e.LastError.ErrorNumber)
            {
                //The last action failed because the license is no longer valid in SOLO Server, so remove the license from the system.
                if (ShouldLicenseBeRevoked(lic.LastError.ExtendedErrorNumber))
                {
                    RevokeLicense(ref lic, ref licGui);
                    newValidationSuccessful = false;
                }
                else
                {
                    //The web service returned an error, which should be disabled to the user.
                    e.PostProcessingSuccessful = false;
                    e.LastError = lic.LastError;
                }
            }
            else if (LicenseManagementActionTypes.OnlineDeactivation == e.ActionType ||
                     LicenseManagementActionTypes.ManualDeactivation == e.ActionType)
            {
                RevokeLicense(ref lic, ref licGui);
                newValidationSuccessful = false;
                return;
            }
            else if (e.ProcessedSuccessfully &&
                     (LicenseManagementActionTypes.OnlineActivation == e.ActionType ||
                      LicenseManagementActionTypes.OnlineRefresh == e.ActionType ||
                      LicenseManagementActionTypes.ManualActivation == e.ActionType ||
                      LicenseManagementActionTypes.ManualRefresh == e.ActionType))
            {
                //This was a successful activation or license refresh attempt, which means we have a new license to process.
                lic.ProcessNewLicense(ref e, out newValidationSuccessful);
            }

            newValidationSuccessful = lic.Validate();
        }