public static void setOfflineMode(bool enabled) { if (!IsEditor()) { AdjustAndroid.SetOfflineMode(enabled); } }
public static void setOfflineMode(bool enabled) { if (Adjust.IsEditor()) { return; } AdjustAndroid.SetOfflineMode(enabled); }
public static void setOfflineMode(bool enabled) { if (!Application.isEditor) { #if UNITY_IOS AdjustiOS.SetOfflineMode(enabled); #elif UNITY_ANDROID AdjustAndroid.SetOfflineMode(enabled); #elif (UNITY_WSA || UNITY_WP8) AdjustWindows.SetOfflineMode(enabled); #else Debug.Log(errorMsgPlatform); #endif } }