Exemple #1
0
		public void ReGenMap ()
		{
			Map = new GameMap ();
			Objects = new List<GameObject> ();
			Player = PlayerMaker ();
			Objects.Add (Player);
		}
		public LocationComponent (GameObject parent, GameMap map, Vector2 initialLocation, bool solid) : base (parent)
		{
			Map = map;
			Location = initialLocation;
			Solid = solid;
			Spawn (initialLocation);
		}
 public MovementComponent(GameObject parent, GameMap map) : base(parent)
 {
     Map = map;
     Map.GetCell(Parent.GetComponent <LocationComponent> ().Location).Actor = parent;
 }
		public MovementComponent (GameObject parent, GameMap map) : base (parent)
		{
			Map = map;
			Map.GetCell (Parent.GetComponent<LocationComponent> ().Location).Actor = parent;
		}
Exemple #5
0
 public VisionComponent(GameObject parent, GameMap map, int visionRange) : base(parent)
 {
     Map   = map;
     Range = visionRange;
 }