public static new CCTransitionSplitCols transitionWithDuration(float t, CCScene scene)
        {
            CCTransitionSplitCols cCTransitionSplitCol = new CCTransitionSplitCols();

            if (cCTransitionSplitCol.initWithDuration(t, scene))
            {
                return(cCTransitionSplitCol);
            }
            return(null);
        }
 //public   DECLEAR_TRANSITIONWITHDURATION(CCTransitionSplitCols);
 public static new CCTransitionSplitCols transitionWithDuration(float t, CCScene scene)
 {
     CCTransitionSplitCols pScene = new CCTransitionSplitCols();
     if (pScene != null && pScene.initWithDuration(t, scene))
     {
         return pScene;
     }
     pScene = null;
     return null;
 }
        //public   DECLEAR_TRANSITIONWITHDURATION(CCTransitionSplitCols);
        public new static CCTransitionSplitCols transitionWithDuration(float t, CCScene scene)
        {
            CCTransitionSplitCols pScene = new CCTransitionSplitCols();

            if (pScene.initWithDuration(t, scene))
            {
                return(pScene);
            }

            return(null);
        }