public static new CCTransitionSplitCols transitionWithDuration(float t, CCScene scene) { CCTransitionSplitCols cCTransitionSplitCol = new CCTransitionSplitCols(); if (cCTransitionSplitCol.initWithDuration(t, scene)) { return(cCTransitionSplitCol); } return(null); }
//public DECLEAR_TRANSITIONWITHDURATION(CCTransitionSplitCols); public static new CCTransitionSplitCols transitionWithDuration(float t, CCScene scene) { CCTransitionSplitCols pScene = new CCTransitionSplitCols(); if (pScene != null && pScene.initWithDuration(t, scene)) { return pScene; } pScene = null; return null; }
//public DECLEAR_TRANSITIONWITHDURATION(CCTransitionSplitCols); public new static CCTransitionSplitCols transitionWithDuration(float t, CCScene scene) { CCTransitionSplitCols pScene = new CCTransitionSplitCols(); if (pScene.initWithDuration(t, scene)) { return(pScene); } return(null); }