/// <summary> /// 停止录制模块 (Stop the recorder module) /// </summary> public static void StopRecorder() { beginHanlder.enabled = false; endHanlder.enabled = false; ShareRECImpl.ReleaseRenderTexture(); ShareRECImpl.Stop(); }
/// <summary> /// 停止录制模块 (Stop the recorder module) /// </summary> public static void StopRecorder() { ShareRECImpl.Stop(); }
/// <summary> /// 停止录制模块 (Stop the recorder module) /// </summary> public static void StopRecorder() { ShareRECImpl.Stop(); recorder = false; }